What does it take to create a mini-map for a Unity game? You most probably would be surprised to hear that it’s easier than you think, and that it does not even require any programming skills! Here I will try to explain how to make one step by step. Basic minimap concepts Minimaps (or radars) are known […]
Tag: GUI
How to Make a Custom Editor Window in Unity
Today we will cover creating custom Unity editor windows. They can be used in many different ways. Most probably you know them from 3rd party assets. Even if you’re not an asset developer, creating custom windows may help you greatly with your game development! One of good examples of how the custom Unity editor window may be used is […]
How to Implement a Game Cheats Subsystem Within Unity3D
When you’re creating a game, you have to play it again and again, repeat some scenarios or create new ones. Also, you have to do it fast, because if any kind of scenario requires from you playing your game or any level from the beginning just to get the desired result, you’re wasting your time […]
Rendering custom GUI on Scene view
If you’re using assets from the Asset Store then most probably you realized that some scripts introduce custom GUI elements inside the scene view. Custom GUI elements may be very helpful in many cases and they are also easy to implement! Today I’d like to show how to do this. First, you need to know when custom […]