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Project Tiny: Play Your Games Instantly
GuideIntermediateTipsTutorial
Unity Technologies is one of these companies that constantly bring something new to the table. Unity 2018.3 introduced a few new features that might come in handy in many...
Paweł Stolarczyk
0
High Definition Render Pipeline: Lit shader in action Part 2
GuideIntermediateTutorial
How to achieve realistic results? In a previous post, I was explaining what Lit shader is and the features that it provides. Today I will show you how to work with this...
Sebastian Podborowski
0
High Definition Render Pipeline: Lit shader in action Part 1
GuideIntermediateTutorial
What is HDRP? High Definition Render Pipeline is a new way of rendering that gives us resources to achieve realistic results in Unity. SRPs (Scriptable Render Pipelines)...
Sebastian Podborowski
0
Google Play Instant Games – How to add Google Play Instant to Google Play Store
Google Play InstantIntermediate
Previous post, available here: Google Play Instant Games - Development and Optimization, mentioned tips and tricks regarding reducing the size of our game to fit Google...
Paweł Stolarczyk
0
Google Play Instant Games – Development and Optimization
Google Play InstantIntermediate
In the last part of our post available here: Google Play Instant Games - Basics and Business, we explained what an Instant App is and how useful it is both to user and...
Przemysław Piasecki
0
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 4/4
IntermediateMultiplayerTutorial
Welcome back to our GameSparks tutorial. In this final part we’ll set up the Game scene and implement the gameplay. You can find part one, two and three on our blog...
Sir Gregory
4
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 3
IntermediateMultiplayerTutorial
Welcome to the third part of our GameSparks tutorial series. In parts one and two we have finished GameSparks configuration and this time we will focus on creating our...
Sir Gregory
0
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 2
IntermediateMultiplayerTutorial
In the previous part of this tutorial we’ve covered GameSparks basic concepts, including the configuration of matchmaking and setting up the Challenges. Today we will...
Sir Gregory
2
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 1
IntermediateMultiplayerTutorial
In this tutorial we’ll introduce GameSparks platform and we’ll teach you how to build a simple turn-based multiplayer game inspired by a classic Gomoku, under a working...
Sir Gregory
3
Optimize yourself! [Part 2]
IntermediateTips
Things you can do better in Unity! This is the second part of our tips list, that can help you increase your productivity with Unity. The first part can be found here....
Patryk Gałach
0
Optimize yourself! [Part 1]
IntermediateTips
Things you can do better in Unity! How many times you’ve been bored or annoyed because of some stuff you had to do over and over again? Probably countless... But fear...
Patryk Gałach
2
Coroutines in Unity – Encapsulating with Promises [Part 3]
GuideIntermediateTutorial
  In the last part of the series we’re going to build a real example of a REST API Interface using Unity’s Coroutines as an internal web requests tool and...
Maksymilian Strzelecki
5
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