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Corner and surface detection in AR Part 3
AdvancedAugmented RealityTutorial
Calculation corner based on three surfaces Introduction Last time you have learnt about ARKit basics. You can build simple app with horizontal and vertical surface detection....
Krystian Lema
0
Corner and surface detection in AR Part 2
AdvancedAugmented RealityTutorial
Plane movement and rotation in 3D space Introduction Last time you have learnt about basics of ARKit and how to use it to detect surfaces. You should also know how...
Krystian Lema
0
Corner and surface detection in AR Part 1
AdvancedAugmented RealityTutorial
Introduction AR technology is getting more and more popular these days. Two big companies have their own implementation of it. Google has ARCore supporting devices with...
Krystian Lema
0
Artificial locomotion in Unity using Machine Learning Part 3
AdvancedGuide
Training and results ML-Agents training One of the most essential parts of training is hyperparameter tuning. Effective training using RL requires to setup up hyperparameters...
Alex Tsekhansky
0
Artificial locomotion in Unity using Machine Learning Part 2
AdvancedGuide
Implementation Previously, in part 1, we looked at the theory of both ML-agents deep learning algorithms and evolutionary computation. Now it’s time for us to implement...
Alex Tsekhansky
0
Artificial locomotion in Unity using Machine Learning Part 1
AdvancedGuide
Recently Unity introduced a plugin called ML-Agents, which is meant to integrate Machine Learning into Unity’s environment. There were lots of ways to implement Machine...
Alex Tsekhansky
0
MonoBehavior calls optimization
AdvancedTips
What if I told you that Unity can be wasting a lot of CPU performance just by calling your MonoBehaviour functions? It doesn't really matter what your scripts are doing....
Piotr Korzuszek
1
Let It Snow! How To Make a Fast Screen-Space Snow Accumulation Shader In Unity
AdvancedGuideTips
Have you ever wondered how much time does it take to apply snow to all of the textures in your game? Probably a lot of times. We'd like to show you how to create an...
Piotr Korzuszek
3
Debugging Web Services With Fiddler In Unity
AdvancedGuide
In order to empower your Unity game with useful features like user accounts, leaderboards, achievements, and cloud saves, you are going to need a web service. Of course,...
Piotr Korzuszek
1
Choosing Between Forward or Deferred Rendering Paths in Unity
AdvancedTips
One of the most important Unity features is the ability to choose a rendering path.  For those who are not very familiar with Unity, choosing (usually) between forward...
Piotr Korzuszek
5
Integrating Unity Games with Steamworks
AdvancedTips
I believe that many of you have thought of publishing a game on Steam. It wouldn't be surprising, as Steam is a great distribution platform for PC and now also for Mac...
Piotr Korzuszek
5
How to Use Unity’s Resources Folder
AdvancedTipsTutorial
Unity has several kinds of special folders. One of them is the Resources folder. Simple concept of storing assets is well-explained in the official documentation: Generally,...
Piotr Korzuszek
7
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