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Tutorial: Making a Multiplayer Game with Nakama and Unity: Part 3/3
MultiplayerNakamaTutorial
Implementing Basic Features In this chapter, we will cover some of the features Nakama has to offer. We will show you code samples of currently discussed features as...
Paweł Stolarczyk
0
Tutorial: Making a Multiplayer Game with Nakama and Unity: Part 2/3
MultiplayerNakamaTutorial
Authentication In the previous post, we focused on setting Nakama and all its components up. Here we will cover one of the crucial elements of working with multiplayer...
Paweł Stolarczyk
0
Tutorial: Making a Multiplayer Game with Nakama and Unity: Part 1/3
MultiplayerNakamaTutorial
Making Multiplayer Games Playing with or against other players is very different from playing alone. No AI can fully imitate the behavior of a human being – sometimes...
Paweł Stolarczyk
0
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 4/4
IntermediateMultiplayerTutorial
Welcome back to our GameSparks tutorial. In this final part we’ll set up the Game scene and implement the gameplay. You can find part one, two and three on our blog...
Sir Gregory
4
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 3
IntermediateMultiplayerTutorial
Welcome to the third part of our GameSparks tutorial series. In parts one and two we have finished GameSparks configuration and this time we will focus on creating our...
Sir Gregory
0
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 2
IntermediateMultiplayerTutorial
In the previous part of this tutorial we’ve covered GameSparks basic concepts, including the configuration of matchmaking and setting up the Challenges. Today we will...
Sir Gregory
2
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 1
IntermediateMultiplayerTutorial
In this tutorial we’ll introduce GameSparks platform and we’ll teach you how to build a simple turn-based multiplayer game inspired by a classic Gomoku, under a working...
Sir Gregory
3
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