Guide

Becoming a Unity Asset Store Publisher

You’re now in process of creating your game. Did you make something that could be used again? Is it something that is not easy to build and can be useful for others? That’s great! Sell it on the Unity Asset Store! Before we start There are at least two kinds of publishers on the Asset Store. …

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Other

JetBrains Rider: An Alternative to Visual Studio

For quite a long time, Unity installer came with a custom MonoDevelop distribution to assist Unity developers with starting with game development. At that time, it was the only available option for many, since other solutions were simply too expensive. Visual Studio Community was then introduced, and almost immediately it became the default Unity C# IDE, but only on the Windows …

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Dream Big, Start Small
Other

Dream Big, Start Small

What motivates you to go on with your ideas? Would you like to build a game that will be the next big thing in the industry? Who wouldn’t! A path to success People ought not to hear and talk about failures. Instead of it we discuss successful stories about how a small indie developer has …

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MonoBehaviour call optimization for Unity developers
Advanced Tips

MonoBehavior calls optimization

What if I told you that Unity can be wasting a lot of CPU performance just by calling your MonoBehaviour functions? It doesn’t really matter what your scripts are doing. If you have hundreds or thousands of them, you should be aware that there’s a new field of optimization. Magic methods MonoBehaviour functions calls are slow. And I’m …

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Guide

7 Things to Remember When Working in a Team

Whether you are working in a team or alone, you should know how to efficiently work on a project with other people. It will not only make working on a single project with someone a lot easier, but also improve your coding style and project management skills significantly. It’s nothing to be afraid of, really! …

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