In the previous part of the post, we’ve introduced you to the most important reasons to create a game design document in your project, using three examples: personal project, internal project, and commission work. In this part, we would like to present you with a basic game design document template we’ve created with the use […]
Month: February 2021
The importance of a game design document & how to create one – part 1
Never underestimate the power of a design document. Whether you’re working on a personal project, internal project or a commission job for a client, if you won’t have a source of information to reach for, the lack of it will eventually start to haunt you. This post will consist of two parts. In the first […]