MonoBehaviour call optimization for Unity developers
Advanced Tips

MonoBehavior calls optimization

What if I told you that Unity can be wasting a lot of CPU performance just by calling your MonoBehaviour functions? It doesn’t really matter what your scripts are doing. If you have hundreds or thousands of them, you should be aware that there’s a new field of optimization. Magic methods MonoBehaviour functions calls are slow. And I’m …

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Advanced Guide

Debugging Web Services With Fiddler In Unity

In order to empower your Unity game with useful features like user accounts, leaderboards, achievements, and cloud saves, you are going to need a web service. Of course, you wouldn’t write one on your own, so most probably you’re thinking of using services like GameSparks or App42. If so, you should learn how to debug it. Having a …

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