Project Tiny: Play Your Games Instantly
Unity Technologies is one of these companies that constantly bring something new to the table. Unity 2018.3 introduced a few new features that might come in handy in many...
High Definition Render Pipeline: Lit shader in action Part 2
How to achieve realistic results?
In a previous post, I was explaining what Lit shader is and the features that it provides. Today I will show you how to work with this...
High Definition Render Pipeline: Lit shader in action Part 1
What is HDRP?
High Definition Render Pipeline is a new way of rendering that gives us resources to achieve realistic results in Unity. SRPs (Scriptable Render Pipelines)...
Google Play Instant Games – How to add Google Play Instant to Google Play Store
Previous post, available here: Google Play Instant Games - Development and Optimization, mentioned tips and tricks regarding reducing the size of our game to fit Google...
Google Play Instant Games – Development and Optimization
In the last part of our post available here: Google Play Instant Games - Basics and Business, we explained what an Instant App is and how useful it is both to user and...
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 4/4
Welcome back to our GameSparks tutorial. In this final part we’ll set up the Game scene and implement the gameplay. You can find part one, two and three on our blog...
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 3
Welcome to the third part of our GameSparks tutorial series. In parts one and two we have finished GameSparks configuration and this time we will focus on creating our...
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 2
In the previous part of this tutorial we’ve covered GameSparks basic concepts, including the configuration of matchmaking and setting up the Challenges. Today we will...
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 1
In this tutorial we’ll introduce GameSparks platform and we’ll teach you how to build a simple turn-based multiplayer game inspired by a classic Gomoku, under a working...
Optimize yourself! [Part 2]
Things you can do better in Unity!
This is the second part of our tips list, that can help you increase your productivity with Unity.
The first part can be found here....