Introduction At the end of October on the Unity Developer conference Unite LA, Unity team presented their new, improved prefab workflow. Full presentation about the new way to work with prefabs can be seen here: https://www.youtube.com/watch?v=AqAVJiU2MYs. There are four great features that can improve development of Unity projects: Prefab Mode Nesting Prefabs Prefab Variant Improved …
Author: Krystian Lema
Corner and surface detection in AR Part 3
Calculation corner based on three surfaces Introduction Last time you have learnt about ARKit basics. You can build simple app with horizontal and vertical surface detection. You also know more about movement and rotation in the 3D space. With prepared tools, you can calculate the corner of the room and place whatever you want there. …
Corner and surface detection in AR Part 2
Plane movement and rotation in 3D space Introduction Last time you have learnt about basics of ARKit and how to use it to detect surfaces. You should also know how to get input from the plugin and calculate angles between detected surfaces. That allows you to gather three perpendicular planes which is the first step …
Corner and surface detection in AR Part 1
Introduction AR technology is getting more and more popular these days. Two big companies have their own implementation of it. Google has ARCore supporting devices with Android and Apple has ARKit for iOS. These technologies require high computing power so only newer devices are supported. Both ARCore and ARKit have a feature to detect horizontal …