Corner and surface detection in AR Part 3
Calculation corner based on three surfaces
Introduction
Last time you have learnt about ARKit basics. You can build simple app with horizontal and vertical surface detection....
Corner and surface detection in AR Part 2
Plane movement and rotation in 3D space
Introduction
Last time you have learnt about basics of ARKit and how to use it to detect surfaces. You should also know how...
Corner and surface detection in AR Part 1
Introduction
AR technology is getting more and more popular these days. Two big companies have their own implementation of it. Google has ARCore supporting devices with...
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 4/4
Welcome back to our GameSparks tutorial. In this final part we’ll set up the Game scene and implement the gameplay. You can find part one, two and three on our blog...
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 3
Welcome to the third part of our GameSparks tutorial series. In parts one and two we have finished GameSparks configuration and this time we will focus on creating our...
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 2
In the previous part of this tutorial we’ve covered GameSparks basic concepts, including the configuration of matchmaking and setting up the Challenges. Today we will...
Building a Turn-Based Multiplayer Game with GameSparks and Unity: Part 1
In this tutorial we’ll introduce GameSparks platform and we’ll teach you how to build a simple turn-based multiplayer game inspired by a classic Gomoku, under a working...
Unity AR Tutorial: Augmented Reality Game Development with Vuforia
Vuforia is an AR platform that provides amazing opportunities for augmented reality development. Here are some examples:
Vuforia also has a Unity SDK...
Unity AR Tutorial: Google Tango Augmented Reality Game Development
You probably have heard about Tango, Google's AR platform for Android devices, that uses computer vision to give devices the ability of motion tracking. If so, you may...
Coroutines in Unity – Encapsulating with Promises [Part 3]
In the last part of the series we’re going to build a real example of a REST API Interface using Unity’s Coroutines as an internal web requests tool and...