Artificial locomotion in Unity using Machine Learning Part 3
Artificial locomotion in Unity using Machine Learning Part 3
Training and results
ML-Agents training
One of the most essential parts of training is hyperparameter tuning. Effective training using RL requires to setup up hyperparameters...
Artificial locomotion in Unity using Machine Learning Part 2
Artificial locomotion in Unity using Machine Learning Part 2
Implementation
Previously, in part 1, we looked at the theory of both ML-agents deep learning algorithms and evolutionary computation. Now it’s time for us to implement...
Artificial locomotion in Unity using Machine Learning Part 1
Artificial locomotion in Unity using Machine Learning Part 1
Recently Unity introduced a plugin called ML-Agents, which is meant to integrate Machine Learning into Unity’s environment. There were lots of ways to implement Machine...