blog of knowledge
Pathfinding on a hexagonal grid – A* Algorithm
GuideTipsTKoUTutorial
Have you ever played-turn based strategy games from series like Heroes of Might and Magic, Civilization, or Age of Wonders? Or maybe you would like to make a game like...
Michał Magdziarz
0
Practical Use of Render Textures
GuideTKoUTutorial
Intro Unity Engine introduces an awesome tools to empower your game development process. And even before an era of SRPs (Scriptable Render Pipelines), there was a good...
Sebastian Podborowski
0
Choosing Between Forward or Deferred Rendering Paths in Unity
AdvancedTipsTKoU
One of the most important Unity features is the ability to choose a rendering path.  For those who are not very familiar with Unity, choosing (usually) between forward...
Piotr Korzuszek
5
[Tutorial] Implementing a Minimap in Unity
TKoUTutorial
What does it take to create a mini-map for a Unity game? You most probably would be surprised to hear that it's easier than you think, and that it does not even require...
Piotr Korzuszek
10
Understanding the Importance of Using Multiple Cameras in Unity
AdvancedTipsTKoUTutorial
From what I observe, many Unity users do not grasp the concept of using multiple Unity cameras on a single scene. "If I want to look from only one perspective, why do...
Piotr Korzuszek
7
How to Make a Custom Editor Window in Unity
IntermediateTipsTKoU
Today we will cover creating custom Unity editor windows. They can be used in many different ways. Most probably you know them from 3rd party assets. Even if you're...
Piotr Korzuszek
0
Wrong Import Settings are Killing Your Unity Game [Part 1]
IntermediateTipsTKoU
There are many things that may go wrong with your game development. Your models may have too much triangles than your target platform can handle, your algorithms may...
Piotr Korzuszek
2
You can search your scene objects by component’s type
BasicsTipsTKoU
Did you know that besides searching your Hierarchy window by object name you can actually filter your scene objects by component names they have? As you already know,...
Piotr Korzuszek
0
Use Debug.Break() to pause Unity editor from the code
IntermediateTipsTKoU
You can pause your game from the editor any time you want. But did you know that you can trigger the pause from the code based on some condition? There's a console...
Piotr Korzuszek
1
ExecuteInEditMode will run your script in edit mode
AdvancedTipsTKoU
You might be familiar with the workflow that all of your game scripts are working only when you hit the Play button. Did you know that you can force some scripts to...
Piotr Korzuszek
0
Call The Knights!
We are here for you.
Please contact us with regards to a Unity project below.



The Knights appreciate your decision!
Expect the first news soon!
hire us!