You can search your scene objects by component’s type

Did you know that besides searching your Hierarchy window by object name you can actually filter your scene objects by component names they have?

As you already know, there’s a small search input on top of Hierarchy window. It allows you to search for scene objects by name. When you start typing in the input, the object list will be filtered, and only the objects which names include the typed text will be displayed.

hierarchy search by name

What you might not know is that besides searching for object’s names, the search input is also searching for the object’s components. It works a bit differently though. You need to type the component name as a whole (not only a part of it) in order to get the list of objects that this component is attached to.

hierarchy search by type

Be careful. By default the Hierarchy is filtering game object by name and by type. Yet you can specify precisely what you’re looking for.

hierarchy search by type only

Use Invoke methods to execute code at a given time
What if you need to invoke a specific code in 2 seconds? You can write an accumulator that...
A Story of NullReferenceException [Part 2]
This is a story of NullReferenceException part 2. If you haven't read the part one, you can...
Let It Snow! How To Make a Fast Screen-Space Snow Accumulation Shader In Unity
Have you ever wondered how much time does it take to apply snow to all of the textures in...
Call The Knights!
We are here for you.
Please contact us with regards to a Unity project below.

The Knights appreciate your decision!
Expect the first news soon!
hire us!