Little Racer – Design
Working on the design of Little Racer required a lot of flexibility. There were many areas on which the designer had to work on - creating documentation, designing worlds,...
Little Racer – General and Development
Prologue
It all started when we were just kids playing slot cars toys, do you know those? Toys for which you had to build a track yourself and then simply put them on...
JetBrains Rider: An Alternative to Visual Studio
For quite a long time, Unity installer came with a custom MonoDevelop distribution to assist Unity developers with starting with game development. At that time, it...
Dream Big, Start Small
What motivates you to go on with your ideas? Would you like to build a game that will be the next big thing in the industry? Who wouldn't!
A path to success
People...
You don’t need that comment!
Let's talk about programming. Since you're a Unity developer then most probably you had to do some programming, unless you use Playmaker or something similar. As a programmer...
Game Production Pipeline Infographic
When you first start thinking of making a game, it's quite important to consider the amount of time and energy that it will take to complete it. Some games can take years...