7 Ways to Keep Your Unity Project Organized

I saw a person on Quora the other day, asking how programmers are able to write projects that consist of over 10,000 lines of code. When software gets bigger, it is more difficult to maintain and that’s a fact. So here’s the thing – if you don’t keep your project organized, you’re going to have a hard time […]

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Using the Unity Cache Server

  If you’re working on a medium or big project then you may get into a situation when pulling your project from the repository (or switching to a different branch) triggers a time-consuming process of asset importing.  It can be even more painful if you’re targeting at mobile devices like Android and iOS. For instance, on iOS textures or […]

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Use unitypackage files to share part of your project

Did you know that there’s an easier way to share your Unity project files than zipping it all into a single archive? Check the unitypackage file format! Unitypackage is a basic distribution format of the Unity Asset Store and you might not have even known about it because it is completely transparent for the end user! Yet you can […]

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