Integrating Unity Games with Steamworks
Integrating Unity Games with Steamworks
I believe that many of you have thought of publishing a game on Steam. It wouldn't be surprising, as Steam is a great distribution platform for PC and now also for Mac...
Using Visual Studio Code with Unity
Using Visual Studio Code with Unity
Microsoft recently released Visual Studio Code, a cross-platform, lightweight IDE based on GitHub Atom worth considering as an alternative to MonoDevelop. Unity's team...
Asset Review – Editor Console Pro
Asset Review – Editor Console Pro
We're starting a new series! Once in a while The Knights of Unity will be reviewing assets from the Asset Store. In the first post we will take a closer look at Editor...
How to Use Unity’s Resources Folder
How to Use Unity’s Resources Folder
Unity has several kinds of special folders. One of them is the Resources folder. Simple concept of storing assets is well-explained in the official documentation:
Generally,...
Understanding the Importance of Using Multiple Cameras in Unity
Understanding the Importance of Using Multiple Cameras in Unity
From what I observe, many Unity users do not grasp the concept of using multiple Unity cameras on a single scene. "If I want to look from only one perspective, why do...
How to Make a Custom Editor Window in Unity
How to Make a Custom Editor Window in Unity
Today we will cover creating custom Unity editor windows. They can be used in many different ways. Most probably you know them from 3rd party assets. Even if you're...
[Tutorial] – Create a Procedurally Generated Terrain for a 2D Infinite Runner Game in Unity
[Tutorial] – Create a Procedurally Generated Terrain for a 2D Infinite Runner Game in Unity
Have you ever been thinking of creating infinite runner game with the Unity? This kind of games can be quite challenging even for experienced developers. One of the things...
How to Implement a Game Cheats Subsystem Within Unity3D
How to Implement a Game Cheats Subsystem Within Unity3D
When you're creating a game, you have to play it again and again, repeat some scenarios or create new ones. Also, you have to do it fast, because if any kind of scenario...
Merry Christmas And a Happy New Year!
Merry Christmas And a Happy New Year!
During this season of giving, let us take time to slow down and enjoy the simple things. May this wonderful time of the year touch your heart in a special way. Wishing...
A Story of NullReferenceException [Part 2]
A Story of NullReferenceException [Part 2]
This is a story of NullReferenceException part 2. If you haven't read the part one, you can still do it here.
Don't trust GetComponent()
GetComponent() is a commonly...