Advanced Guide

Artificial locomotion in Unity using Machine Learning Part 3

Training and results ML-Agents training One of the most essential parts of training is hyperparameter tuning. Effective training using RL requires to setup up hyperparameters properly. In ML-Agents all hyperparameters are specified in trainer_config.yaml file. Here you can find definitions for all hyperparameters. Below you can see the trainer_config.yaml file with hyperparameters config used to …

Continue Reading
Advanced Guide

Artificial locomotion in Unity using Machine Learning Part 1

Recently Unity introduced a plugin called ML-Agents, which is meant to integrate Machine Learning into Unity’s environment. There were lots of ways to implement Machine Learning in Unity before, but it was horrifically complicated. With introduction of ML-Agents, it has finally become significantly easier to implement Machine Learning into your project, even if you don’t …

Continue Reading